It’s an interesting take on the history of Japan, and the writers had many neat ideas that elevate it above similar titles. Speaking of story, I greatly enjoyed both the main storyline and the extra adventures from the DLC (which is included for free in the Complete Edition). If you liked William and would prefer to play as him, there is a “transformation” option that will let you do so, but be ready for some story weirdness if you go that way. If you’ve played Nioh (and honestly, I’d advise you to do so if you haven’t, because as I’ve just said, it’s excellent) then you will quickly notice that Nioh 2 brings some changes to the formula, with the most noticeable one at the start being that we can now create a fully customizable character, choosing their gender, hairstyle, race, facial decoration, you name it. Will this sequel catch lightning in a bottle again and deliver an even better experience? You know what to do if you want to find out! The original Nioh was an excellent title that took the mechanics that make From Software‘s games so compelling and added Team Ninja‘s own ideas to the mix, creating a tough as nails action RPG that delivered the goods for both fans of Souls-type combat and Team Ninja devotees. But why am I talking about this? Well, today’s review comes courtesy of Koei Tecmo, publishers of a game that’s related to that anecdote in more than one way, as it’s both a “souls-like” and a year-late port of a title that originally launched as a PlayStation exclusive. It’s been more than eight years since the original Dark Souls required a fan petition to bring it to PC, and in that time, we’ve gone from barely getting any Japanese PC ports even years down the line, to getting most of them, either day and date or a year late at most (depending on exclusivity arrangements, etc.).
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December 2022
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